FluidNinjaLive - Mixing Fluid Simulation and Large Water Surfaces

FluidNinjaLive - Mixing Fluid Simulation and Large Water Surfaces

This video demonstrates the ability to apply FluidNinjaLive VFX to larger bodies of water that are not coupled to the FluidNinja simulation. The larger body of water is based on Epic's water system released in UE 4.26. It's just a plane using their material in the case and not an actual water body with its own simulation. Having worked with the water system's simulation data and materials, I expect this same technique could be applied to water bodies with enough work.

FluidNinjaLiveMixingFluid

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